E-Content facilitates the Massive Open Online Course. The third step is designing the E content. E-Content or Electronic Content is digital content based on an electronic device. E-content is a necessary condition for MOOCs. It is designed and developed by using various digital tools and techniques. These include text, image/graphics, animation, audio, and video. Navigation, interactivity is included to add to make learners’ learning experience more interaction-based. These are designed and developed by using Digital tools.
We may create diverse types of E-content as follows:
Text-based E-Content
Image/Graphics based E-Content
Audio Content
Video E-Content
(Prof. Vandana Punia, Dean Faculty of Education, Human Resource Development Centre. Guru Jambheshwar University Of S&T, Hisar. She is also the Course Coordinator of National Resource Center, Pedagogical Innovations, and Research Methodology. (MHRD, Govt. of India).
The
second step is to explore the skills required for designing and developing
MOOCs. However, the following skills are required to design and develop the
same:
üContent Knowledge
(Subject expert or Mastery on content)
üPedagogical Skill
üDigital Skills (Digital
tools and Technologies)
üOpen Educational
Resources, Licensing and Plagiarism Issues
Content Knowledge: Content knowledge is related
with knowledge or mastery about the subject matter. Shulman (1986) stated that
content knowledge consists of knowledge of concepts, theories, ideas,
organizational frameworks, knowledge of evidence and proof, as well as
established practices and approaches toward developing such knowledge.
Pedagogical Skill: Pedagogical Skill is meant for classroom
processes and practices. It is a method of teaching and learning. It is a standard
form of knowledge and associated with how students learn, learner engagement,
lesson planning, and evaluation devices.
Digital Skills: This skill is concerned with the usage of
digital tools to find, evaluate, create, and communicate information, requiring
both cognitive and technical skills. “It includes the understanding of the
usage of the wide range of digital technology for searching and retrieving
information and utilizing it in solving their problems. Spires and Bartlett
(2012) categorized digital literacy into three buckets:
üFinding and Consuming Digital Content
üCreating Digital Content
üCommunicating or Sharing
it.
Open Educational Resources and Licensing Concerns: Open Educational
Resources (OER) are teaching, learning, and research materials in digitized or
in digitalized or any form that resides in the public domain. These OER have
been released under an open license that permits no-cost access, effectiveness,
adaptation, and redistribution by others with no or limited restrictions under the creative commons license. (Wikipedia).
(Prof.
Vandana Punia, Dean Faculty of Education, Human Resource Development Centre.
Guru Jambheshwar University Of S&T, Hisar. She is also the Course
Coordinator of National Resource Center, Pedagogical Innovations and Research
Methodology.(MHRD, Govt. of India).